Laser Dolphin Mac OS
Laser Dolphin is a fun underwater action adventure game. Leap out of the water and do crazy tricks with your dolphin. Blast away enemy sea creatures. Race against the clock in racing mode. It's up to Laser Dolphin to rescue the abducted Prime Minister and restore nice dolphin justice to the land. Requires Mac OS X 10.2 or higher Free Mac Game Download of Laser Dolphin (3.3 MB). I purchased Laser Dolphin after running a search in the App Store for Dingo Games, since my 4 year old and I are huge fans of Tasty Planet 1 & 2, and Clumsy Cat (more levels please!). Once again Dingo Games comes through with Laser Dolphin. Laser Dolphin (for Mac) v.1.2.7 Take control of Laser Dolphin to experience action, adventure, and underwater fun. You will need to use all of your cunning to evade and destroy the bizarre sea creatures that you encounter. Take control of Laser Dolphin to experience action, adventure, and underwater fun. You will need to use all of your cunning to evade and destroy the bizarre sea creatures that you encounter. Mar 20, 2021 You can download Dolphin 5.0 for Mac from our application library for free. This free software for Mac OS X is an intellectual property of Dolphin Team. The unique ID for this application's bundle is com.dolphin-emulator.dolphin. The most popular versions of the software are 4.0, 3.5 and 3.0. You can run Dolphin on Mac OS X 10.7 or later.
Well, for the most part they are right, but I'm wondering if they're using the right profile, with the right framework.
You see, Apple is terrible at updating their Video Backends (outside of Metal), Seeing how Their latest drivers (including Nvidia's) only still support OpenGL 4.1 (and partially 4.2).
So, because Dolphin (and most 3D games really) in macOS do not use Metal at all, and instead use OpenGL, I find myself wondering if they're using the Core profile for OpenGL, or defaulting to Compatibility, because Compatibility for some reason always throws driver support to OpenGL 2.1, and for what I've read here, and here, in order to support those new features, they have to use Cocoa, which seems to be a framework of some sorts, allowing for these new features to work.
I'm writing mainly to understand this, because this is the same issue in macOS, with other cross-platform games like Minecraft, unable to use OpenGL 4.1 because they're tied to compatibility mode.
A conversation on how we can workaround and potentially help fix this nonsense would be nice.
Maybe a Metal Backend? or even better, MoltenGL!.
My specs (MacBook Pro, 15' Mid-2012)
i7 3615QM, 12DDR3 1600MHz, GT 650M 512MB.
Progress Continues We've already had 14083 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February and March 2021 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
Dolphin is an open-source emulator for the Nintendo GameCube and Wii with support for Microsoft Windows, Linux, Mac OS X, and Android. Dolphin was the first emulator to boot GameCube and later Wii games, and now boasts compatibility with most titles for those game systems. With a huge community of developers and users around the world, Dolphin continues to gain compatibility, performance, and new features to this day.
Compatibility lists
Updating compatibility ratings
Ratings are based on emulation compatibility for the latest development version of the master branch. These ratings are universal, used throughout the wiki, forum, and the main Dolphin site. To update a rating, click on the icon next to the rating stars. The corresponding rating page will open and the only thing that you have to do is change the number.
Dolphin Emulator Wiki
Laser Dolphin Mac Os Catalina
In the same way as Dolphin, this wiki is a community driven project. Anyone can edit most pages! A lot of time and work is needed to make this the best resource available. One single person is not capable of achieving this. With everyone's help we can achieve our goals. Therefore, every bit of information is welcome and appreciated.
Getting started
- Not sure where to start?
- Getting started with Dolphin: Ripping Game Discs, Installing Dolphin, Configuring Controllers
- Getting started with wikis: user's guide.
- Adding content
- Every wiki has articles that need help called 'wanted articles'. Don't be shy, get in there.
- Uploading images is another really easy way to help out – see the upload file page!
- To Do – A list of stuff 'To Do' on this wiki.
- Talk and more...
- Consult the community portal to see what the community is working on or to give feedback.
- General Discussions – A place to talk about this wiki.